Virtual Reality Quotes
The best sayings about Virtual Reality that you can share on Instagram, Pinterest, Facebook and other social networks!
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By 2010 computers will disappear. They'll be so small, they'll be embedded in our clothing, in our environment. Images will be written directly to our retina, providing full-immersion virtual reality, augmented real reality. We'll be interacting with virtual personalities.
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I like live audiences, with real people - virtual reality is no substitute.
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Does the ‘Paranormal’ lie within the margins between the ‘Metacosm’ [a larger reality beyond the macro/microcosms consisting of 10 dimensions or more] and the virtual reality established by the digital simulation?
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There is some art that says the same thing to everybody. WE need something like that. What that is, I don't know. But virtual reality may be the key to it.
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If you want to move through a virtual reality it’s called a video game, it’s been around forever.
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Once you have perfect virtual reality, what else are you supposed to perfect?
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Virtual reality is a self-created form of chosen reality. Therefore it exists.
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Commentators frequently blame MMORPGs for an increasing sense of isolation modern life. But virtual worlds are less a cause of that isolation than a response to it. Virtual worlds give back what has been scooped out of modern life. The virtual world is in important ways more authentically human than the real world. It gives us back community, a feeling of competence, and a sense of being an important person whom people depend on.
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Virtual Reality for Formula One could be fantastic - driving the car!
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I don't want to fool people. If I wanted to do that, I would be working with virtual reality. I want to operate on the other level, the other end of the illusion spectrum. I want to create the worst possible illusions so it doesn't really fool people, but instead give people a measure of their own belief. It makes them aware of how much they need to be fooled in order to understand the world around them.
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I don't believe in simulationism, I believe that the word is already old-fashioned. As I see it, new technologies are substituting a virtual reality for an actual reality. And this is more than a phase: it's a definite change.
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It would be nice if we could design a virtual reality in Hyperbolic Space, and meet each other there.
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There may be a jump on electronic LSD with virtual reality, and the problem just with saying LSD, enough time has gone by that there is no distinction between psychedelics and other drugs.
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At the same time, one of the things I noticed was that the moment there was any kind of audio attached to virtual reality, it really improved the experience, even though the audio didn't feel like a sound engineer or composer had been anywhere near it.
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Virtual Reality is going to be an important technology. I am pretty confident about this.
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The aliens on this planet are also attempting to clone or replicate the human form artificially. Their original form, being humanoid, cannot pass the field that was established around the Earth. But if they can clone or cybernetically change their forms, it may help their designs. This is why virtual reality, cybernetics, cloning, and nanotechnology are in vogue today.
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Everybody's saying we've got to go 3D or virtual reality or choose your own adventure. But there are other ways forward. I don't think we're done with film by a long shot.
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Virtual reality is a denial of reality. We need to be open to the powers of imagination, which brings something useful to reality. Virtual reality can imprison people.
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By the end of this decade, computers will disappear as distinct physical objects, with displays built in our eyeglasses, and electronics woven in our clothing, providing full-immersion visual virtual reality.
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The thing that excites me about these informational technologies is I think we are going to be able to use virtual reality to show each other the insides of our own heads.
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'Traveling While Black' is about empathy, what African Americans experience in traveling throughout America, and how it hasn't changed that much from the past. If it can be experienced in virtual reality, then perhaps some empathy can be gained.
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Cultures are virtual realities made of language.
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The true problem with virtual reality is that orientation is no longer possible. We have lost our points of reference to orient ourselves. The de-realized man is a disoriented man.
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The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real.
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Virtual reality has nothing on Calvin.
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The past isn't real because it's history, and the future isn't because it hasn't happened yet. I like it, it hints at virtual reality, which I think is how we sort of feel about life sometimes.
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A lot of [George Saunders] early stories now feel prophetic. Take the recent election [of Donald Trump]. Historians in 100 years might write about it as being the first internet election, in which what happened was actually an expression in the real world of a virtual reality. And you've been writing about that subject for a while.
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A good story needs conflict, and virtual reality is a great hypothetical way to create conflict. ... In some ways, the future is going to be more boring than we think.
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It's too late by the way, with virtual reality. You can't put the genie back into the bottle.
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There are certain ways, narrative forms, that do not function as a continuation, for example, of 3D movies. You see, what is obvious to me is virtual reality or immersive 360 degrees virtual reality is not somehow a part of 3D movies, and it is not a new form of video games, it's neither, it is something completely new, something different, and nobody has come up yet with real convincing content.
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